// preview · swgohutils.com landing page

Two design directions

Early concepts for the swgoh-utils landing page. Open each, then let me know which direction feels right — or what to mix between them.

Concept 01
Holonet Terminal
Dark KOTOR/HUD aesthetic — scanlines, console telemetry, tools as numbered modules.
Concept 02
Developer Org
Refined editorial light theme — install snippet, three-step flow, GitHub-style repo cards.
Leaving feedback? Easiest is to open an issue on this repo, or just note the concept number and the URL of anything you'd change. Each design links out to the real swgoh-utils repos, so those are clickable too.